CVE-2008-3409
Published Jul 31, 2008
Last updated 6 years ago
Overview
- Description
- Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
- Source
- cve@mitre.org
- NVD status
- Modified
Social media
- Hype score
- Not currently trending
Risk scores
CVSS 2.0
- Type
- Primary
- Base score
- 7.5
- Impact score
- 6.4
- Exploitability score
- 10
- Vector string
- AV:N/AC:L/Au:N/C:P/I:P/A:P
Weaknesses
- nvd@nist.gov
- CWE-119
Configurations
[ { "nodes": [ { "negate": false, "cpeMatch": [ { "criteria": "cpe:2.3:a:epic_games:unreal_tournament_3:*:beta_4:*:*:*:*:*:*", "vulnerable": true, "matchCriteriaId": "143B729F-9298-4FCF-894A-8702A4F63562", "versionEndIncluding": "1.3" }, { "criteria": "cpe:2.3:a:epic_games:unreal_tournament_3:1.1:*:*:*:*:*:*:*", "vulnerable": true, "matchCriteriaId": "467CED79-6CB3-4E41-A8BF-DADCC3E54054" }, { "criteria": "cpe:2.3:a:epic_games:unreal_tournament_3:1.2:*:*:*:*:*:*:*", "vulnerable": true, "matchCriteriaId": "052B835F-C61E-4492-BFAF-623223ECD798" } ], "operator": "OR" } ] } ]